2 x 3 (6)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

1m

Range

0.83 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (100%)

Recoil X

0 to 0 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (2)

Magazines that can be attached to this weapon

Tool
Craft lvl.3
6 x
+
+
+
=
Guitar.dat
GUID cb0bc593ce394268b0f99690e162dd09
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 48102

Size_X 2
Size_Y 3
Size_Z 0.89

Magazine 48111

Ammo_Min 1
Ammo_Max 1

Semi

Caliber 48102

Range 1
Firerate 50
Action Bolt

Can_Aim_During_Sprint true
Aiming_Movement_Speed_Multiplier 1
Requires_NonZero_Attachment_Caliber true

Ballistic_Steps 250
Ballistic_Travel 0.1
Bullet_Gravity_Multiplier 0

Player_Damage 0
Player_Leg_Multiplier 0
Player_Arm_Multiplier 0
Player_Spine_Multiplier 0
Player_Skull_Multiplier 0

Zombie_Damage 0
Zombie_Leg_Multiplier 0
Zombie_Arm_Multiplier 0
Zombie_Spine_Multiplier 0
Zombie_Skull_Multiplier 0

Animal_Damage 0
Animal_Leg_Multiplier 0
Animal_Spine_Multiplier 0
Animal_Skull_Multiplier 0

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Durability 0

Spread_Aim 0
Spread_Hip 0

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Recover_X 1
Recover_Y 1

Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z 0

Backward

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 63
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 41113
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 65
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 70
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Tool 138
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 48102
Blueprint_0_Output_0_Amount 1
Blueprint_0_Output_1_ID 48107
Blueprint_0_Output_1_Amount 1
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Build 47101

Use_Auto_Icon_Measurements false
Procedurally_Animate_Inertia false
Infinite_Ammo true
Can_Use_Underwater true