1 x 2 (2)

Inventory Size

Secondary

Hand Slot

1.75m

Range

0.15%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 27 15 7 7
Animal 27 15 7 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 25
Resource 25
Object 25
Repair
0%
+
2 x
=
100%
Tool
Id Guid File Name
396 78e2402c-dcff-418e-98a1-42f45291a6f4 Civilian_America_Melee.dat
468 75693e3b-0c8d-4724-b63e-086237e82950 Civilian_Arctic_Melee.dat
281 ca44abcf-d62f-4969-b534-cf952fc13a0a Civilian_Canada_Melee.dat
757 78a2f4fd-cfc1-4608-83ff-4051767e6139 Civilian_Peaks_Melee.dat
173 5d5d6c00-1b7f-4a5a-a972-8be63c8a8fba Construction_Melee.dat
Hammer.dat
GUID b0d48d63525544aa8ee95d4e686858b1
Type Melee
Useable Melee
Slot Secondary
ID 138

Size_X 1
Size_Y 2
Size_Z 0.5
Size2_Z 0.4

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25

Durability 0.15

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 138
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_02.mp3