2 x 1 (2)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

450m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-0.72 to 0.77 (100%)

Recoil X

2.97 to 2.97 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 43 36 38
Zombie 108 59 29 29
Animal 60 43 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (6)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
Tool
Craft lvl.2
+
+
+
=
M45A1 MEUSOC.dat
GUID 7e25c993df294648b2a2e33753ae259f
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 58011

// WeaponType Pistol

Size_X 2
Size_Y 1
Size_Z 0.35
Size2_Z 0.4

Magazine 58012
Sight 58258

Ammo_Min 1
Ammo_Max 7

Hook_Barrel
Hook_Sight
Hook_Tactical

Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 56003
Attachment_Caliber_1 56703
Attachment_Caliber_2 56056
Attachment_Caliber_3 56054

Magazine_Calibers 1
Magazine_Caliber_0 56003

Requires_NonZero_Attachment_Caliber True

Range 450
Firerate 0
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000725
// Ballistic_Steps 30
Ballistic_Travel 12

Damage_Falloff_Range 0.032
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.475

Player_Damage 43
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 43
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.1
Spread_Hip 0.135

Recoil_Min_X -0.72
Recoil_Min_Y 2.97
Recoil_Max_X 0.77
Recoil_Max_Y 2.97

Recover_X 1
Recover_Y 1

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55038

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58011
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 6
// Gun
Blueprint_2_Supply_0_ID 58011
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// L17A1 Scope
Blueprint_2_Supply_1_ID 58099
// Harris Bipod
Blueprint_2_Supply_2_ID 58103
// MAC 10 Stock Extended
Blueprint_2_Supply_3_ID 58349
// PBS-4 Suppressor
Blueprint_2_Supply_4_ID 58050
// Required Kit - OMA Lvl 1 Rant
Blueprint_2_Tool 59156
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58563
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EquipablePrefab Bundles/Items/Guns/1911 Platform/M45A1 MEUSOC/Equip.prefab