6 x 3 (18)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

550m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Barrel

Hooks

-6%

Movement Speed

-1.855 to 1.96 (100%)

Recoil X

6.16 to 6.69 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 93 75 48 60
Zombie 108 59 29 29
Animal 93 75 45 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (3)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tool
Craft lvl.2
+
+
+
=
Spawn Id Spawn Name Items
58000 NA3 Guns Pizza 9
PKMN.dat
GUID 0f7b7919b9f04170852c10a4f77902c5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58067

// WeaponType MMG

Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6

Magazine 58068

Hook_Barrel
Hook_Sight

Ammo_Min 5
Ammo_Max 100

Safety
Auto

Attachment_Calibers 1
Attachment_Caliber_0 56200

Magazine_Calibers 2
Magazine_Caliber_0 56011
Magazine_Caliber_1 56077

Requires_NonZero_Attachment_Caliber True

Unplace 0.21
Replace 0.55

Range 550
Firerate 4
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00035
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0564
Damage_Falloff_Max_Range 0.0836
Damage_Falloff_Multiplier 0.75

Fire_Delay_Seconds 0.075

Player_Damage 75
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 75
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.945
Aiming_Movement_Speed_Multiplier 0.715
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.099
Spread_Hip 0.12

Spread_Crouch 0.5
Spread_Prone 0.25

Recoil_Min_X -1.855
Recoil_Min_Y 6.16
Recoil_Max_X 1.96
Recoil_Max_Y 6.69

Recoil_Crouch 0.35
Recoil_Prone 0.25

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55037

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58067
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 4
// Gun
Blueprint_2_Supply_0_ID 58067
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Skeleton Stock
Blueprint_2_Supply_1_ID 59169
// Compact Rail
Blueprint_2_Supply_2_ID 59170
// Lightweight Handguard
Blueprint_2_Supply_3_ID 59174
// Required Kit - Modernization
Blueprint_2_Tool 59154
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58069
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------