6 x 3 (18)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
550m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
-6%
Movement Speed
-1.855 to 1.96 (100%)
Recoil X
6.16 to 6.69 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 93 | 75 | 48 | 60 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 93 | 75 | 45 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 16 |
Resource | 40 |
Object | 20 |
Spawn Id | Spawn Name | Items |
---|---|---|
58000 | NA3 Guns Pizza | 9 |
PKMN.dat
GUID 0f7b7919b9f04170852c10a4f77902c5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58067
// WeaponType MMG
Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6
Magazine 58068
Hook_Barrel
Hook_Sight
Ammo_Min 5
Ammo_Max 100
Safety
Auto
Attachment_Calibers 1
Attachment_Caliber_0 56200
Magazine_Calibers 2
Magazine_Caliber_0 56011
Magazine_Caliber_1 56077
Requires_NonZero_Attachment_Caliber True
Unplace 0.21
Replace 0.55
Range 550
Firerate 4
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00035
// Ballistic_Steps 28.9473684
Ballistic_Travel 17
Damage_Falloff_Range 0.0564
Damage_Falloff_Max_Range 0.0836
Damage_Falloff_Multiplier 0.75
Fire_Delay_Seconds 0.075
Player_Damage 75
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 75
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.945
Aiming_Movement_Speed_Multiplier 0.715
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Spread_Aim 0.099
Spread_Hip 0.12
Spread_Crouch 0.5
Spread_Prone 0.25
Recoil_Min_X -1.855
Recoil_Min_Y 6.16
Recoil_Max_X 1.96
Recoil_Max_Y 6.69
Recoil_Crouch 0.35
Recoil_Prone 0.25
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55037
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58067
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 4
// Gun
Blueprint_2_Supply_0_ID 58067
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Skeleton Stock
Blueprint_2_Supply_1_ID 59169
// Compact Rail
Blueprint_2_Supply_2_ID 59170
// Lightweight Handguard
Blueprint_2_Supply_3_ID 59174
// Required Kit - Modernization
Blueprint_2_Tool 59154
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58069
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------