3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
450m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
-3%
Movement Speed
-0.66 to 0.71 (100%)
Recoil X
2.619 to 2.819 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 36 | 38 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 60 | 40 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 10 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Vityaz.dat
GUID cc416e4d681c4926a0a336d89461fcab
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 58127
// WeaponType SMG
Size_X 3
Size_Y 2
Size_Z 0.45
Size2_Z 0.6
Magazine 58128
Barrel 58322
Ammo_Min 1
Ammo_Max 30
Hook_Sight
Hook_Barrel
Safety
Semi
Auto
Attachment_Calibers 3
Attachment_Caliber_0 56200
Attachment_Caliber_1 56707
Attachment_Caliber_2 56024
Magazine_Calibers 1
Magazine_Caliber_0 56024
Requires_NonZero_Attachment_Caliber True
Unplace 0.11
Replace 0.8
Range 450
Firerate 3
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000675
// Ballistic_Steps 30
Ballistic_Travel 13
Damage_Falloff_Range 0.043
Damage_Falloff_Max_Range 0.076
Damage_Falloff_Multiplier 0.45
Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.97
Aiming_Movement_Speed_Multiplier 0.74
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225
Spread_Aim 0.13
Spread_Hip 0.145
Recoil_Min_X -0.66
Recoil_Min_Y 2.619
Recoil_Max_X 0.71
Recoil_Max_Y 2.819
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55038
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58127
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 5
// Gun
Blueprint_2_Supply_0_ID 58127
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Polymer Stock
Blueprint_2_Supply_1_ID 59168
// Tactical Grip
Blueprint_2_Supply_2_ID 59178
// Lightweight Handguard
Blueprint_2_Supply_3_ID 59174
// Compact Rail
Blueprint_2_Supply_4_ID 59170
Blueprint_2_Supply_4_Amount 2
// Required Kit - Spetsnaz
Blueprint_2_Tool 59153
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58414
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------