5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
500m
Range
20.84 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
-4%
Movement Speed
-0.81987 to 0.8295 (100%)
Recoil X
3.1987 to 3.9391987 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 76 | 59 | 44 | 59 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 76 | 59 | 44 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
AS VAL.dat
GUID 540e98e271684e729b82d93c7642e08c
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 58189
// WeaponType AR
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Magazine 58190
Barrel 58191
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 8
Ammo_Max 20
Safety
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 56200
Attachment_Caliber_1 56068
Magazine_Calibers 1
Magazine_Caliber_0 56032
Requires_NonZero_Attachment_Caliber True
Unplace 0.125
Replace 0.75
Range 500
Firerate 2
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00045
// Ballistic_Steps 27.7777778
Ballistic_Travel 15
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.076
Damage_Falloff_Multiplier 0.6
Player_Damage 59
Player_Leg_Multiplier 0.75
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.3
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 59
Animal_Leg_Multiplier 0.75
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.3
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25
Spread_Aim 0.099
Spread_Hip 0.12
Recoil_Min_X -0.81987
Recoil_Min_Y 3.1987
Recoil_Max_X 0.8295
Recoil_Max_Y 3.9391987
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55034
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58189
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
// Prerequisite Gun
Blueprint_2_Supply_0_ID 58189
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Required Parts
Blueprint_2_Supply_1_ID 58397
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58398
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------