5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-4%

Movement Speed

-0.81987 to 0.8295 (100%)

Recoil X

3.1987 to 3.9391987 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 76 59 44 59
Zombie 108 59 29 29
Animal 76 59 44 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (9)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tool
+
2 x
=
Tool
AS VAL.dat
GUID 540e98e271684e729b82d93c7642e08c
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 58189

// WeaponType AR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58190
Barrel 58191

Hook_Sight
Hook_Grip
Hook_Tactical

Ammo_Min 8
Ammo_Max 20

Safety
Semi
Auto

Attachment_Calibers 2
Attachment_Caliber_0 56200
Attachment_Caliber_1 56068

Magazine_Calibers 1
Magazine_Caliber_0 56032

Requires_NonZero_Attachment_Caliber True

Unplace 0.125
Replace 0.75

Range 500
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00045
// Ballistic_Steps 27.7777778
Ballistic_Travel 15

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.076
Damage_Falloff_Multiplier 0.6

Player_Damage 59
Player_Leg_Multiplier 0.75
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.3

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 59
Animal_Leg_Multiplier 0.75
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.3

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.099
Spread_Hip 0.12

Recoil_Min_X -0.81987
Recoil_Min_Y 3.1987
Recoil_Max_X 0.8295
Recoil_Max_Y 3.9391987

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55034

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58189
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
// Prerequisite Gun
Blueprint_2_Supply_0_ID 58189
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Required Parts
Blueprint_2_Supply_1_ID 58397
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58398
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------