7 x 2 (14)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
2000m
Range
2.08 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
-6%
Movement Speed
1.95 to 1.95 (100%)
Recoil X
15 to 15 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 303 | 222 | 202 | 222 |
Zombie | 220 | 120 | 60 | 60 |
Animal | 303 | 222 | 202 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 150 |
Structure | 130 |
Vehicle | 60 |
Resource | 150 |
Object | 130 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
GM6 Lynx.dat
GUID 54ce8a94c68716bfd584cb5925c1a71c
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 58231
// WeaponType AMR
Backward
Size_X 7
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Sight 58080
Magazine 58232
Barrel 58234
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 3
Ammo_Max 5
Safety
Semi
Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56080
Attachment_Caliber_3 56040
Magazine_Calibers 1
Magazine_Caliber_0 56040
Requires_NonZero_Attachment_Caliber True
Unplace 0.26
Replace 0.76
Range 2000
Firerate 20
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000225
// Ballistic_Steps 95.238
Ballistic_Travel 19
Damage_Falloff_Range 0.027
Damage_Falloff_Max_Range 0.037
Damage_Falloff_Multiplier 0.9
Invulnerable
Player_Damage 101
Player_Leg_Multiplier 2
Player_Arm_Multiplier 2.2
Player_Spine_Multiplier 2.2
Player_Skull_Multiplier 3
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 101
Animal_Leg_Multiplier 2
Animal_Spine_Multiplier 2.2
Animal_Skull_Multiplier 3
Barricade_Damage 150
Structure_Damage 130
Vehicle_Damage 60
Resource_Damage 150
Object_Damage 130
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.94
Aiming_Movement_Speed_Multiplier 0.71
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3
Spread_Aim 0
Spread_Hip 0.45
Recoil_Min_X 1.95
Recoil_Min_Y 15
Recoil_Max_X 1.95
Recoil_Max_Y 15
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55008
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58231
Blueprint_1_Product 67
Blueprint_1_Products 7
Blueprint_1_Build 27