3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

-3%

Movement Speed

-0.75 to 0.7905 (100%)

Recoil X

2.2905 to 2.57905 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 56 47 39 42
Zombie 108 59 29 29
Animal 56 47 39 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
P90 TR.dat
GUID 6f5f62bd98969603b7a56450c2ab25a1
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 58312

// WeaponType SMG

Size_X 3
Size_Y 2
Size_Z 0.3
Size2_Z 0.6

Magazine 58313

Ammo_Min 1
Ammo_Max 50

Hook_Sight
Hook_Tactical
Hook_Barrel

Safety
Semi
Auto

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 58025
Attachment_Caliber_2 56055
Attachment_Caliber_3 56080

Magazine_Calibers 1
Magazine_Caliber_0 56055

Requires_NonZero_Attachment_Caliber True

Unplace 0.15
Replace 0.7

Range 450
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00065
// Ballistic_Steps 28.125
Ballistic_Travel 14

Damage_Falloff_Range 0.038
Damage_Falloff_Max_Range 0.067
Damage_Falloff_Multiplier 0.5

Player_Damage 47
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 47
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.2

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.97
Aiming_Movement_Speed_Multiplier 0.74
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225

Spread_Aim 0.12
Spread_Hip 0.14

Recoil_Min_X -0.75
Recoil_Min_Y 2.2905
Recoil_Max_X 0.7905
Recoil_Max_Y 2.57905

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58312
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27