5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
41.67 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
-4%
Movement Speed
-1.7 to 1.7 (100%)
Recoil X
5 to 5 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 28 | 22 | 22 | 22 |
Zombie | 25 | 20 | 20 | 20 |
Animal | 28 | 22 | 22 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 7 |
Vehicle | 2 |
Resource | 10 |
Object | 12 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Model 1894.dat
GUID 57b51a3b4c4b4dcb3d6149f9e9474ec7
Type Gun
Rarity Common
Useable Gun
Slot Primary
ID 58315
// WeaponType SG
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85
Magazine 58185
Ammo_Min 2
Ammo_Max 2
Safety
Semi
Bursts 2
Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 58025
Attachment_Caliber_2 56051
Magazine_Calibers 1
Magazine_Caliber_0 56031
Requires_NonZero_Attachment_Caliber True
Should_Delete_Empty_Magazines True
Range 500
Firerate 0
Action Break
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000775
// Ballistic_Steps 33.33
Ballistic_Travel 13
Damage_Falloff_Range 0.018
Damage_Falloff_Max_Range 0.062
Damage_Falloff_Multiplier 0.5
Player_Damage 22
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.28
Zombie_Damage 20
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.28
Animal_Damage 22
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.28
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 2
Resource_Damage 10
Object_Damage 12
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25
Spread_Aim 0.222
Spread_Hip 0.12
Spread_Crouch 0.9
Spread_Prone 0.8
Recoil_Min_X -1.7
Recoil_Min_Y 5
Recoil_Max_X 1.7
Recoil_Max_Y 5
Recover_X 1
Recover_Y 1
Shake_Min_X 0.01
Shake_Min_Y -0.03
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.03
Shake_Max_Z -0.065
Muzzle 55002
Shell 55042
Blueprints 4
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58315
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
// Gun
Blueprint_2_Supply_0_ID 58315
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Saw
Blueprint_2_Tool 141
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58316
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
// Item Modify
Blueprint_3_Type Tool
Blueprint_3_Supplies 1
// Gun
Blueprint_3_Supply_0_ID 58315
Blueprint_3_Supply_0_Critical
Blueprint_3_State_Transfer
// Saw
Blueprint_3_Tool 141
Blueprint_3_Outputs 1
// Resulting Gun
Blueprint_3_Output_0_ID 58317
Blueprint_3_Level 1
Blueprint_3_Skill Craft
Blueprint_3_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 2
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 3
Action_1_Text Modify Weapon
Action_1_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------