6 x 3 (18)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

550m

Range

20.84 RPS

Firerate

0.075%

Durability Loss per Shot

-

Hooks

-6%

Movement Speed

-1.925 to 1.975 (100%)

Recoil X

8.25 to 8.75 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 87 70 45 56
Zombie 108 59 29 29
Animal 87 70 45 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (3)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
MG3.dat
GUID ab4e47069451ea50453d1e9a3e3ebdeb
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 58392

// WeaponType MMG

Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6

Magazine 58393

Ammo_Min 10
Ammo_Max 50

Safety
Auto

Attachment_Calibers 2
Attachment_Caliber_0 56100
Attachment_Caliber_1 56706

Magazine_Calibers 2
Magazine_Caliber_0 58067
Magazine_Caliber_1 58075

Requires_NonZero_Attachment_Caliber True

Unplace 0.2
Replace 0.6

Range 550
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000375
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0491
Damage_Falloff_Max_Range 0.0764
Damage_Falloff_Multiplier 0.7

Fire_Delay_Seconds 0.075

Player_Damage 70
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.075

Equipable_Movement_Speed_Multiplier 0.945
Aiming_Movement_Speed_Multiplier 0.715
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.099
Spread_Hip 0.12

Spread_Crouch 0.5
Spread_Prone 0.25

Recoil_Min_X -1.925
Recoil_Min_Y 8.25
Recoil_Max_X 1.975
Recoil_Max_Y 8.75

Recoil_Crouch 0.35
Recoil_Prone 0.25

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55036

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58392
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27