5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

550m

Range

8.33 RPS

Firerate

0.05%

Durability Loss per Shot

Barrel

Hooks

-5%

Movement Speed

-1.7 to 2 (100%)

Recoil X

6 to 6.3 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 93 75 48 60
Zombie 108 59 29 29
Animal 93 75 45 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tool
Craft lvl.3
+
+
+
+
2 x
+
=
DP-27.dat
GUID c64e867bc8f5535d175acd9c82e358f8
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 58406

// WeaponType MMG

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58407

Hook_Barrel

Ammo_Min 5
Ammo_Max 47

Safety
Auto

Attachment_Calibers 1
Attachment_Caliber_0 56200

Magazine_Calibers 1
Magazine_Caliber_0 56069

Requires_NonZero_Attachment_Caliber True

Unplace 0.2105
Replace 0.71

Range 550
Firerate 5
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0003
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0564
Damage_Falloff_Max_Range 0.0836
Damage_Falloff_Multiplier 0.725

Fire_Delay_Seconds 0.075

Player_Damage 75
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 75
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.05

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225

Spread_Aim 0.099
Spread_Hip 0.12

Spread_Crouch 0.5
Spread_Prone 0.25

Recoil_Min_X -1.7
Recoil_Min_Y 6
Recoil_Max_X 2
Recoil_Max_Y 6.3

Recoil_Crouch 0.35
Recoil_Prone 0.25

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55037

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58406
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 6
// Gun
Blueprint_2_Supply_0_ID 58406
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Refined Receiver
Blueprint_2_Supply_1_ID 59163
// Polymer Stock
Blueprint_2_Supply_2_ID 59168
// Compact Rail
Blueprint_2_Supply_3_ID 59170
// Standard Rail
Blueprint_2_Supply_4_ID 59171
Blueprint_2_Supply_4_Amount 2
// Long Barrel
Blueprint_2_Supply_5_ID 59166
// Required Kit - OMA Lvl 3 Senate
Blueprint_2_Tool 59158
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58410
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------