5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
550m
Range
10.42 RPS
Firerate
0.18%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
-5%
Movement Speed
-0.943 to 1.964 (100%)
Recoil X
9.34 to 9.744 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 169 | 75 | 63 | 75 |
Zombie | 137 | 75 | 37 | 37 |
Animal | 169 | 75 | 63 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 16 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SVU DMR.dat
GUID db1320d33ce88587587010b30b472547
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 58433
// WeaponType DMR
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Magazine 58028
Barrel 58438
Sight 58437
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 5
Ammo_Max 10
Safety
Semi
Attachment_Calibers 6
Attachment_Caliber_0 56200
Attachment_Caliber_1 56203
Attachment_Caliber_2 56030
Attachment_Caliber_3 56005
Attachment_Caliber_4 56073
Attachment_Caliber_5 56078
Magazine_Calibers 1
Magazine_Caliber_0 56005
Requires_NonZero_Attachment_Caliber True
Unplace 0.125
Replace 0.75
Range 550
Firerate 4
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00015
// Ballistic_Steps 27.5
Ballistic_Travel 18
Damage_Falloff_Range 0.082
Damage_Falloff_Max_Range 0.106
Damage_Falloff_Multiplier 0.775
Player_Damage 75
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2.26
Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 75
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 2.26
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20
Durability 0.18
Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Spread_Aim 0.0001
Spread_Hip 0.23
Recoil_Min_X -0.943
Recoil_Min_Y 9.34
Recoil_Max_X 1.964
Recoil_Max_Y 9.744
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55037
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58433
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 6
// Gun
Blueprint_2_Supply_0_ID 58433
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Refined Receiver
Blueprint_2_Supply_1_ID 59163
// Standard Rail
Blueprint_2_Supply_2_ID 59171
Blueprint_2_Supply_2_Amount 2
// Long Barrel
Blueprint_2_Supply_3_ID 59166
// Lightweight Handguard
Blueprint_2_Supply_4_ID 59174
// Stabilized Grip
Blueprint_2_Supply_5_ID 59177
// Required Kit - OMA Lvl 4 Operator
Blueprint_2_Tool 59159
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58645
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------