5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

550m

Range

10.42 RPS

Firerate

0.18%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-5%

Movement Speed

-0.943 to 1.964 (100%)

Recoil X

9.34 to 9.744 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 169 75 63 75
Zombie 137 75 37 37
Animal 169 75 63 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (5)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tool
Craft lvl.3
+
+
2 x
+
+
+
=
SVU DMR.dat
GUID db1320d33ce88587587010b30b472547
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 58433

// WeaponType DMR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58028
Barrel 58438
Sight 58437

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 5
Ammo_Max 10

Safety
Semi

Attachment_Calibers 6
Attachment_Caliber_0 56200
Attachment_Caliber_1 56203
Attachment_Caliber_2 56030
Attachment_Caliber_3 56005
Attachment_Caliber_4 56073
Attachment_Caliber_5 56078

Magazine_Calibers 1
Magazine_Caliber_0 56005

Requires_NonZero_Attachment_Caliber True

Unplace 0.125
Replace 0.75

Range 550
Firerate 4
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00015
// Ballistic_Steps 27.5
Ballistic_Travel 18

Damage_Falloff_Range 0.082
Damage_Falloff_Max_Range 0.106
Damage_Falloff_Multiplier 0.775

Player_Damage 75
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2.26

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 75
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 2.26

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.18

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.0001
Spread_Hip 0.23

Recoil_Min_X -0.943
Recoil_Min_Y 9.34
Recoil_Max_X 1.964
Recoil_Max_Y 9.744

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55037

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58433
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 6
// Gun
Blueprint_2_Supply_0_ID 58433
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Refined Receiver
Blueprint_2_Supply_1_ID 59163
// Standard Rail
Blueprint_2_Supply_2_ID 59171
Blueprint_2_Supply_2_Amount 2
// Long Barrel
Blueprint_2_Supply_3_ID 59166
// Lightweight Handguard
Blueprint_2_Supply_4_ID 59174
// Stabilized Grip
Blueprint_2_Supply_5_ID 59177
// Required Kit - OMA Lvl 4 Operator
Blueprint_2_Tool 59159
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58645
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------