6 x 3 (18)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

550m

Range

8.33 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

-6%

Movement Speed

-1.9 to 1.95 (100%)

Recoil X

8 to 9 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 87 70 45 56
Zombie 108 59 29 29
Animal 87 70 45 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
M60.dat
GUID 33b5c4b5c9af41c595909142b3d3757d
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58541

// WeaponType MMG

Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6

Magazine 58035

Ammo_Min 5
Ammo_Max 80

Safety
Auto

Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 56706
Attachment_Caliber_2 56080
Attachment_Caliber_3 56101
Attachment_Caliber_4 56092

Magazine_Calibers 2
Magazine_Caliber_0 56092
Magazine_Caliber_1 58075

Requires_NonZero_Attachment_Caliber True

Unplace 0.25
Replace 0.65

Range 550
Firerate 5
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000325
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.06
Damage_Falloff_Max_Range 0.0873
Damage_Falloff_Multiplier 0.725

Fire_Delay_Seconds 0.075

Player_Damage 70
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.945
Aiming_Movement_Speed_Multiplier 0.715
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.099
Spread_Hip 0.12

Spread_Crouch 0.5
Spread_Prone 0.25

Recoil_Min_X -1.9
Recoil_Min_Y 8
Recoil_Max_X 1.95
Recoil_Max_Y 9

Recoil_Crouch 0.35
Recoil_Prone 0.25

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55036

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58541
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27