3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

-3%

Movement Speed

-0.85 to 0.9 (100%)

Recoil X

2 to 2.9 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 44 35 39
Zombie 108 59 29 29
Animal 55 44 35 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
Tool
Craft lvl.2
+
+
2 x
+
=
PPSh-41.dat
GUID 7e34549f34734c4381f3423281c0c382
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 58543

// WeaponType SMG

Size_X 3
Size_Y 2
Size_Z 0.45
Size2_Z 0.6

Magazine 58544

Ammo_Min 1
Ammo_Max 35


Safety
Semi
Auto

Attachment_Calibers 0

Magazine_Calibers 1
Magazine_Caliber_0 56082

Requires_NonZero_Attachment_Caliber True

Unplace 0.25
Replace 0.75

Range 450
Firerate 2
Action Trigger
Fire_Delay_Seconds 0.1

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 13

Damage_Falloff_Range 0.034
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.4

Player_Damage 44
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 44
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.97
Aiming_Movement_Speed_Multiplier 0.74
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225

Spread_Aim 0.15
Spread_Hip 0.155

Recoil_Min_X -0.85
Recoil_Min_Y 2.9
Recoil_Max_X 0.9
Recoil_Max_Y 2

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55057

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58543
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 4
// Gun
Blueprint_2_Supply_0_ID 58543
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Tuned Receiver
Blueprint_2_Supply_1_ID 59162
// Standard Rail
Blueprint_2_Supply_2_ID 59171
Blueprint_2_Supply_2_Amount 2
// Polymer Stock
Blueprint_2_Supply_3_ID 59168
// Required Kit - OMA Lvl 2 Broker
Blueprint_2_Tool 59157
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 59147
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------