2 x 1 (2)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

450m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

0.73921 to 0.76921 (100%)

Recoil X

2.9 to 2.925 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 56 45 36 40
Zombie 108 59 29 29
Animal 56 45 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (3)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
3 x
Tool
Tool
+
=
SR-1MP Tac.dat
GUID bb8e1d4ee4cb4c368a11abd128d56d8b
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 58579

// WeaponType Pistol

Size_X 2
Size_Y 1
Size_Z 0.35
Size2_Z 0.4

Magazine 58576

Hook_Barrel
Hook_Tactical
Hook_Sight

Ammo_Min 1
Ammo_Max 18

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56087
Attachment_Caliber_1 56100
Attachment_Caliber_2 56080

Magazine_Calibers 1
Magazine_Caliber_0 56087

Requires_NonZero_Attachment_Caliber True

Range 450
Firerate 0
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 12

Damage_Falloff_Range 0.036
Damage_Falloff_Max_Range 0.08
Damage_Falloff_Multiplier 0.475

Player_Damage 45
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 45
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.1
Spread_Hip 0.135

Recoil_Min_X 0.73921
Recoil_Min_Y 2.9
Recoil_Max_X 0.76921
Recoil_Max_Y 2.925

Recover_X 1
Recover_Y 1

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55038

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58579
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27

// Item Revert
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
// Gun
Blueprint_2_Supply_0_ID 58579
Blueprint_2_State_Transfer
Blueprint_2_Outputs 2
// Resulting Gun
Blueprint_2_Output_0_ID 58575
// SR-1MP Quad Rail
Blueprint_2_Output_1_ID 58580
Blueprint_2_Output_0_Amount 1
Blueprint_2_Build 27

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EquipablePrefab Bundles/Items/Guns/Gyurza Platform/SR-1MP Tac/Equip.prefab