5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
500m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
-5%
Movement Speed
-0.8162 to 0.86 (100%)
Recoil X
3.15 to 3.85 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 72 | 52 | 44 | 46 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 72 | 52 | 44 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
M16A1.dat
GUID 668917012b604473864eb6fa3d433891
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58606
// WeaponType AR
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Magazine 58332
Barrel 58199
Hook_Sight
Hook_Barrel
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Auto
Attachment_Calibers 4
Attachment_Caliber_0 56066
Attachment_Caliber_1 56101
Attachment_Caliber_2 56701
Attachment_Caliber_3 56058
Magazine_Calibers 1
Magazine_Caliber_0 56001
Requires_NonZero_Attachment_Caliber True
Unplace 0.1
Replace 0.7
Range 500
Firerate 3
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000375
// Ballistic_Steps 27.7777778
Ballistic_Travel 16
Damage_Falloff_Range 0.062
Damage_Falloff_Max_Range 0.088
Damage_Falloff_Multiplier 0.7
Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25
Spread_Aim 0.098
Spread_Hip 0.12
Recoil_Min_X -0.8162
Recoil_Min_Y 3.15
Recoil_Max_X 0.86
Recoil_Max_Y 3.85
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55033
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58606
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
// Gun
Blueprint_2_Supply_0_ID 58606
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Standard Rail
Blueprint_2_Supply_1_ID 59171
// Compact Rail
Blueprint_2_Supply_2_ID 59170
// Required Kit - Modernization
Blueprint_2_Tool 59154
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 59148
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------