6 x 3 (18)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
500m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
-5%
Movement Speed
-1.836 to 1.85 (100%)
Recoil X
5 to 6 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 84 | 56 | 39 | 52 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 84 | 56 | 39 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
RPD.dat
GUID e0046a92405b43319bdea8a8984d6aae
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58692
// WeaponType LMG
Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6
Magazine 58693
Ammo_Min 10
Ammo_Max 100
Safety
Auto
Attachment_Calibers 4
Attachment_Caliber_0 56200
Attachment_Caliber_1 56704
Attachment_Caliber_2 56078
Attachment_Caliber_3 56201
Magazine_Calibers 1
Magazine_Caliber_0 56108
Requires_NonZero_Attachment_Caliber True
Unplace 0.15
Replace 0.575
Range 500
Firerate 4
Fire_Delay_Seconds 0.1
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00035
// Ballistic_Steps 27.7777778
Ballistic_Travel 15
Damage_Falloff_Range 0.0585
Damage_Falloff_Max_Range 0.084
Damage_Falloff_Multiplier 0.65
Player_Damage 56
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.94
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 56
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.95
Aiming_Movement_Speed_Multiplier 0.72
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Spread_Aim 0.099
Spread_Hip 0.13
Spread_Crouch 0.6
Spread_Prone 0.3
Recoil_Min_X -1.836
Recoil_Min_Y 5
Recoil_Max_X 1.85
Recoil_Max_Y 6
Recoil_Crouch 0.3
Recoil_Prone 0.2
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55035
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58692
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27