3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-0.959 to 0.959 (100%)

Recoil X

3.65 to 3.854 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 40 36 38
Zombie 108 59 29 29
Animal 60 40 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (4)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
Micro Uzi.dat
GUID 2caf2705d29d4e258011f75d38f10feb
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 58705

// WeaponType MP

Size_X 3
Size_Y 2
Size_Z 0.45
Size2_Z 0.6

Magazine 58329

Ammo_Min 1
Ammo_Max 25

Hook_Barrel

Safety
Semi
Auto

Attachment_Calibers 2
Attachment_Caliber_0 56100
Attachment_Caliber_1 56707

Magazine_Calibers 1
Magazine_Caliber_0 56060

Requires_NonZero_Attachment_Caliber True

Unplace 0.25
Replace 0.75

Range 450
Firerate 2
Action Trigger
Fire_Delay_Seconds 0.1

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000725
// Ballistic_Steps 30
Ballistic_Travel 13

Damage_Falloff_Range 0.023
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.4

Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.15
Spread_Hip 0.155

Recoil_Min_X -0.959
Recoil_Min_Y 3.65
Recoil_Max_X 0.959
Recoil_Max_Y 3.854

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55038

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58705
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27