5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

-5%

Movement Speed

-1.85 to 1.89 (100%)

Recoil X

5 to 6.76 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 52 44 46
Zombie 108 59 29 29
Animal 72 52 44 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (41)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tool
Craft lvl.2
+
2 x
=
QJB-97.dat
GUID 594786b3f8434cd9a3ae1492fd4632e5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58804

// WeaponType LMG

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58001

Ammo_Min 5
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 3
Attachment_Caliber_0 56151
Attachment_Caliber_1 56101
Attachment_Caliber_2 56701

Magazine_Calibers 1
Magazine_Caliber_0 56001

Requires_NonZero_Attachment_Caliber True

Unplace 0.1
Replace 0.7

Range 500
Firerate 4
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000375
// Ballistic_Steps 27.7777778
Ballistic_Travel 16

Damage_Falloff_Range 0.0585
Damage_Falloff_Max_Range 0.088
Damage_Falloff_Multiplier 0.675

Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.099
Spread_Hip 0.13

Spread_Crouch 0.6
Spread_Prone 0.3

Recoil_Min_X -1.85
Recoil_Min_Y 5
Recoil_Max_X 1.89
Recoil_Max_Y 6.76

Recoil_Crouch 0.3
Recoil_Prone 0.2

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58804
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
// Gun
Blueprint_2_Supply_0_ID 58804
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Standard Rail
Blueprint_2_Supply_1_ID 59171
Blueprint_2_Supply_1_Amount 2
// Required Kit - Modernization
Blueprint_2_Tool 59154
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58805
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------