7 x 2 (14)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

2000m

Range

2.08 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-6%

Movement Speed

2 to 2 (100%)

Recoil X

16 to 16 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 303 222 202 222
Zombie 220 120 60 60
Animal 303 222 202 -
Structure Damage
High Caliber
Damage
Barricade 150
Structure 130
Vehicle 60
Resource 150
Object 130

Magazines (2)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
7 x
M93 Black Arrow.dat
GUID af449fce44e740b8ade9d78bd23a1953
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 58900

// WeaponType AMR

Size_X 7
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58901
Barrel 58904

Hook_Sight
Hook_Tactical
Hook_Barrel
Hook_Grip

Ammo_Min 3
Ammo_Max 5

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 56078
Attachment_Caliber_2 56131

Magazine_Calibers 1
Magazine_Caliber_0 56131

Requires_NonZero_Attachment_Caliber True

Unplace 0.2
Replace 0.7

Range 2000
Firerate 20
Action Bolt

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000225
// Ballistic_Steps 95.238
Ballistic_Travel 19

Damage_Falloff_Range 0.028
Damage_Falloff_Max_Range 0.038
Damage_Falloff_Multiplier 0.9

Invulnerable

Player_Damage 101
Player_Leg_Multiplier 2
Player_Arm_Multiplier 2.2
Player_Spine_Multiplier 2.2
Player_Skull_Multiplier 3

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 101
Animal_Leg_Multiplier 2
Animal_Spine_Multiplier 2.2
Animal_Skull_Multiplier 3

Barricade_Damage 150
Structure_Damage 130
Vehicle_Damage 60
Resource_Damage 150
Object_Damage 130

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.94
Aiming_Movement_Speed_Multiplier 0.71
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3

Spread_Aim 0
Spread_Hip 0.45

Recoil_Min_X 2
Recoil_Min_Y 16
Recoil_Max_X 2
Recoil_Max_Y 16

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55008

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58900
Blueprint_1_Product 67
Blueprint_1_Products 7
Blueprint_1_Build 27