5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Grip, Barrel

Hooks

-4%

Movement Speed

-0.865 to 0.983 (100%)

Recoil X

3 to 4 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 52 44 46
Zombie 108 59 29 29
Animal 72 52 44 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Barrels (13)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
FAMAS F1.dat
GUID 404a23a9b75040c2914a7e0ec1e5f27a
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 58917

// WeaponType AR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58918
Barrel 58925
Tactical 58924

Hook_Sight
Hook_Barrel
Hook_Grip

Ammo_Min 5
Ammo_Max 25

Safety
Semi
Auto
Bursts 3

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56701
Attachment_Caliber_3 56133

Magazine_Calibers 1
Magazine_Caliber_0 56133

Requires_NonZero_Attachment_Caliber True

Range 500
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00045
// Ballistic_Steps 27.7777778
Ballistic_Travel 16

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.08
Damage_Falloff_Multiplier 0.625

Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.099
Spread_Hip 0.12

Recoil_Min_X -0.865
Recoil_Min_Y 3
Recoil_Max_X 0.983
Recoil_Max_Y 4

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58917
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27