5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-4%

Movement Speed

1.7 to 1.7 (100%)

Recoil X

7 to 7 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 160 52 46 52
Zombie 108 59 29 29
Animal 160 52 46 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Barrels (12)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Gunsite Scout.dat
GUID 0d10f5aa7a994e3fb50942420fabd776
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58920

// WeaponType SR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58921

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 5
Ammo_Max 10

Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56701
Attachment_Caliber_3 56080

Magazine_Calibers 1
Magazine_Caliber_0 56134

Requires_NonZero_Attachment_Caliber True

Unplace 0.15
Replace 0.65

Range 600
Firerate 0
Action Bolt

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0003
// Ballistic_Steps 30
Ballistic_Travel 18

Damage_Falloff_Range 0.045
Damage_Falloff_Max_Range 0.07
Damage_Falloff_Multiplier 0.725

Player_Damage 52
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 3.08

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 52
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 3.08

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0
Spread_Hip 0.21

Recoil_Min_X 1.7
Recoil_Min_Y 7
Recoil_Max_X 1.7
Recoil_Max_Y 7

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55036

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58920
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27