5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

4.17 RPS

Firerate

0.2%

Durability Loss per Shot

Barrel

Hooks

-4%

Movement Speed

-1.7 to 1.75 (100%)

Recoil X

3.5 to 3.5 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 28 22 22 22
Zombie 25 20 20 20
Animal 28 22 22 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 2
Resource 10
Object 12

Magazines (12)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
AA12.dat
GUID fd5677cefedb49389ddafe9b7cae76ef
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 58954

// WeaponType SG

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58957

Hook_Barrel

Ammo_Min 3
Ammo_Max 8

Safety
Semi
Auto

Attachment_Calibers 1
Attachment_Caliber_0 56051

Magazine_Calibers 1
Magazine_Caliber_0 56139

Requires_NonZero_Attachment_Caliber True
Should_Delete_Empty_Magazines False

Unplace 0.15
Replace 0.75

Range 500
Firerate 10
Action Trigger
Fire_Delay_Seconds 0.1

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0008
// Ballistic_Steps 33.33
Ballistic_Travel 13

Damage_Falloff_Range 0.018
Damage_Falloff_Max_Range 0.058
Damage_Falloff_Multiplier 0.5

Player_Damage 22
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.28

Zombie_Damage 20
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.28

Animal_Damage 22
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.28

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 2
Resource_Damage 10
Object_Damage 12

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.224
Spread_Hip 0.14

Spread_Crouch 0.9
Spread_Prone 0.8

Recoil_Min_X -1.7
Recoil_Min_Y 3.5
Recoil_Max_X 1.75
Recoil_Max_Y 3.5

Recover_X 1
Recover_Y 1

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55042

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58954
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27