5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
500m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
-5%
Movement Speed
-1.85 to 1.89 (100%)
Recoil X
5 to 6.76 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 72 | 52 | 44 | 46 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 72 | 52 | 44 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
QJB-95.dat
GUID c54125087c024dc6bd8f62a1d613066c
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59008
// WeaponType LMG
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Magazine 59003
Hook_Sight
Hook_Barrel
Ammo_Min 10
Ammo_Max 75
Safety
Semi
Auto
Attachment_Calibers 3
Attachment_Caliber_0 56151
Attachment_Caliber_1 56101
Attachment_Caliber_2 56153
Magazine_Calibers 1
Magazine_Caliber_0 56150
Requires_NonZero_Attachment_Caliber True
Unplace 0.1
Replace 0.7
Range 500
Firerate 4
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000375
// Ballistic_Steps 27.7777778
Ballistic_Travel 16
Damage_Falloff_Range 0.0585
Damage_Falloff_Max_Range 0.088
Damage_Falloff_Multiplier 0.675
Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Spread_Aim 0.099
Spread_Hip 0.13
Spread_Crouch 0.6
Spread_Prone 0.3
Recoil_Min_X -1.85
Recoil_Min_Y 5
Recoil_Max_X 1.89
Recoil_Max_Y 6.76
Recoil_Crouch 0.3
Recoil_Prone 0.2
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55033
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59008
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
// Gun
Blueprint_2_Supply_0_ID 59008
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// QBZ95 Quad Rail
Blueprint_2_Supply_1_ID 59179
// Standard Rail
Blueprint_2_Supply_2_ID 59171
Blueprint_2_Supply_2_Amount 3
// Required Kit - Spec Ops
Blueprint_2_Tool 59155
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 59009
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------