6 x 3 (18)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

500m

Range

13.89 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Barrel

Hooks

-5%

Movement Speed

-1.8 to 1.9 (100%)

Recoil X

6 to 8 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 52 44 46
Zombie 108 59 29 29
Animal 72 52 44 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (9)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
QJY-88.dat
GUID eeba1d1d091b40799bb33dba34fa1fd1
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59042

// WeaponType LMG

Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6

Sight 59049
Magazine 59043

Hook_Barrel
Hook_Sight

Ammo_Min 20
Ammo_Max 100

Safety
Auto

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56200
Attachment_Caliber_2 56156
Attachment_Caliber_3 56153

Magazine_Calibers 2
Magazine_Caliber_0 56155
Magazine_Caliber_1 56156

Requires_NonZero_Attachment_Caliber True

Unplace 0.21
Replace 0.625

Range 500
Firerate 3
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000375
// Ballistic_Steps 27.7777778
Ballistic_Travel 16

Damage_Falloff_Range 0.0585
Damage_Falloff_Max_Range 0.088
Damage_Falloff_Multiplier 0.675

Fire_Delay_Seconds 0.075

Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.1

Equipable_Movement_Speed_Multiplier 0.95
Aiming_Movement_Speed_Multiplier 0.72
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.099
Spread_Hip 0.13

Spread_Crouch 0.6
Spread_Prone 0.3

Recoil_Min_X -1.8
Recoil_Min_Y 6
Recoil_Max_X 1.9
Recoil_Max_Y 8

Recoil_Crouch 0.3
Recoil_Prone 0.2

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59042
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27