6 x 3 (18)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
500m
Range
13.89 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Barrel
Hooks
-5%
Movement Speed
-1.8 to 1.9 (100%)
Recoil X
6 to 8 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 72 | 52 | 44 | 46 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 72 | 52 | 44 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
QJY-88.dat
GUID eeba1d1d091b40799bb33dba34fa1fd1
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59042
// WeaponType LMG
Size_X 6
Size_Y 3
Size_Z 0.4
Size2_Z 0.6
Sight 59049
Magazine 59043
Hook_Barrel
Hook_Sight
Ammo_Min 20
Ammo_Max 100
Safety
Auto
Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56200
Attachment_Caliber_2 56156
Attachment_Caliber_3 56153
Magazine_Calibers 2
Magazine_Caliber_0 56155
Magazine_Caliber_1 56156
Requires_NonZero_Attachment_Caliber True
Unplace 0.21
Replace 0.625
Range 500
Firerate 3
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000375
// Ballistic_Steps 27.7777778
Ballistic_Travel 16
Damage_Falloff_Range 0.0585
Damage_Falloff_Max_Range 0.088
Damage_Falloff_Multiplier 0.675
Fire_Delay_Seconds 0.075
Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20
Durability 0.1
Equipable_Movement_Speed_Multiplier 0.95
Aiming_Movement_Speed_Multiplier 0.72
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Spread_Aim 0.099
Spread_Hip 0.13
Spread_Crouch 0.6
Spread_Prone 0.3
Recoil_Min_X -1.8
Recoil_Min_Y 6
Recoil_Max_X 1.9
Recoil_Max_Y 8
Recoil_Crouch 0.3
Recoil_Prone 0.2
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55033
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59042
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27