3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
450m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
-3%
Movement Speed
0.62 to 0.62 (100%)
Recoil X
2.4 to 2.4 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 36 | 38 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 60 | 40 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 10 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
CBJ-MS.dat
GUID 624a3758eac7470fb4808660ccc4d317
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 59135
// WeaponType SMG
Size_X 3
Size_Y 2
Size_Z 0.45
Size2_Z 0.6
Magazine 59136
Ammo_Min 1
Ammo_Max 20
Hook_Barrel
Hook_Sight
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 56707
Attachment_Caliber_2 56101
Attachment_Caliber_3 56080
Attachment_Caliber_4 56080
Magazine_Calibers 1
Magazine_Caliber_0 56169
Requires_NonZero_Attachment_Caliber True
Unplace 0.25
Replace 0.75
Range 450
Firerate 3
Action Trigger
Fire_Delay_Seconds 0.1
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 13
Damage_Falloff_Range 0.038
Damage_Falloff_Max_Range 0.067
Damage_Falloff_Multiplier 0.45
Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.975
Aiming_Movement_Speed_Multiplier 0.745
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225
Spread_Aim 0.11
Spread_Hip 0.135
Recoil_Min_X 0.62
Recoil_Min_Y 2.4
Recoil_Max_X 0.62
Recoil_Max_Y 2.4
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55038
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59135
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27