5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
550m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Barrel
Hooks
-5%
Movement Speed
-0.852 to 0.973 (100%)
Recoil X
4.43 to 4.833 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 87 | 70 | 45 | 56 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 87 | 70 | 45 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 16 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Galil BR.dat
GUID 3bdde469998941d586b6df83db4f3deb
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59144
// WeaponType BR
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Magazine 59145
Hook_Barrel
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Auto
Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56706
Magazine_Calibers 1
Magazine_Caliber_0 56170
Requires_NonZero_Attachment_Caliber True
Unplace 0.09
Replace 0.6
Range 550
Firerate 4
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00035
// Ballistic_Steps 28.9473684
Ballistic_Travel 17
Damage_Falloff_Range 0.0564
Damage_Falloff_Max_Range 0.0836
Damage_Falloff_Multiplier 0.725
Player_Damage 70
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 70
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25
Spread_Aim 0.095
Spread_Hip 0.099
Recoil_Min_X -0.852
Recoil_Min_Y 4.43
Recoil_Max_X 0.973
Recoil_Max_Y 4.833
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55036
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59144
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 4
// Gun
Blueprint_2_Supply_0_ID 59144
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Compact Rail
Blueprint_2_Supply_1_ID 59170
Blueprint_2_Supply_1_Amount 2
// Standard Rail
Blueprint_2_Supply_2_ID 59171
// Polymer Stock
Blueprint_2_Supply_3_ID 59168
// Required Kit - Modernization
Blueprint_2_Tool 59154
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 59146
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------