6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

550m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-0.82 to 0.96 (100%)

Recoil X

4.2 to 4.9 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 93 69 48 62
Zombie 108 59 29 29
Animal 93 69 48 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
RM277.dat
GUID a31d148b210946da9ede4560584446eb
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 59229

// WeaponType BR

Size_X 6
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 58134
Magazine 59230

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Ammo_Min 5
Ammo_Max 20

Safety
Semi
Auto

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56080
Attachment_Caliber_3 56177

Magazine_Calibers 1
Magazine_Caliber_0 56177

Requires_NonZero_Attachment_Caliber True

Unplace 0.15
Replace 0.75

Range 550
Firerate 4
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000325
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0636
Damage_Falloff_Max_Range 0.0836
Damage_Falloff_Multiplier 0.75

Player_Damage 69
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.35

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 69
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.35

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.095
Spread_Hip 0.098

Recoil_Min_X -0.82
Recoil_Min_Y 4.2
Recoil_Max_X 0.96
Recoil_Max_Y 4.9

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55059

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59229
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27