2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-0.75 to 0.79 (100%)

Recoil X

2.49 to 2.69 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 40 36 38
Zombie 108 59 29 29
Animal 60 40 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (8)

Magazines that can be attached to this weapon

Barrels (10)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
TP9.dat
GUID ed5cbe9bf0f441778855cb3d1f88994c
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 59239

// WeaponType Pistol

Size_X 2
Size_Y 2
Size_Z 0.45
Size2_Z 0.6

Magazine 58818

Ammo_Min 1
Ammo_Max 15

Hook_Barrel
Hook_Sight
Hook_Tactical

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 58025
Attachment_Caliber_2 56707
Attachment_Caliber_3 56122
Attachment_Caliber_4 56080

Magazine_Calibers 1
Magazine_Caliber_0 56122

Requires_NonZero_Attachment_Caliber True

Range 450
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 12

Damage_Falloff_Range 0.032
Damage_Falloff_Max_Range 0.076
Damage_Falloff_Multiplier 0.45

Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.1
Spread_Hip 0.135

Recoil_Min_X -0.75
Recoil_Min_Y 2.49
Recoil_Max_X 0.79
Recoil_Max_Y 2.69

Recover_X 1
Recover_Y 1

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55038

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59239
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27