3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
450m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
-3%
Movement Speed
-0.611 to 0.711 (100%)
Recoil X
2.511 to 2.611 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 43 | 36 | 38 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 60 | 43 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 10 |
Resource | 40 |
Object | 20 |
Spawn Id | Spawn Name | Items |
---|---|---|
58000 | NA3 Guns Pizza | 9 |
M1A1.dat
GUID a1c188716aa745d9991d8a2185282484
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 59259
// WeaponType SMG
Size_X 3
Size_Y 2
Size_Z 0.35
Size2_Z 0.4
Magazine 59260
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Auto
Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56703
Attachment_Caliber_2 56101
Attachment_Caliber_3 56080
Magazine_Calibers 1
Magazine_Caliber_0 56182
Requires_NonZero_Attachment_Caliber True
Unplace 0.09
Replace 0.75
Range 450
Firerate 3
Action Trigger
Fire_Delay_Seconds 0.1
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000675
// Ballistic_Steps 28.125
Ballistic_Travel 13
Damage_Falloff_Range 0.043
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.475
Player_Damage 43
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 43
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 0.97
Aiming_Movement_Speed_Multiplier 0.74
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225
Spread_Aim 0.11
Spread_Hip 0.135
Recoil_Min_X -0.611
Recoil_Min_Y 2.511
Recoil_Max_X 0.711
Recoil_Max_Y 2.611
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55038
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59259
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 6
// Gun
Blueprint_2_Supply_0_ID 59259
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Polymer Stock
Blueprint_2_Supply_1_ID 59168
// Tactical Grip
Blueprint_2_Supply_2_ID 59178
// MLOK Handguard
Blueprint_2_Supply_3_ID 59175
// Standard Rail
Blueprint_2_Supply_4_ID 59171
Blueprint_2_Supply_4_Amount 1
// Tuned Receiver
Blueprint_2_Supply_5_ID 59162
Blueprint_2_Supply_5_Amount 1
// Required Kit - Modernization
Blueprint_2_Tool 59154
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 59267
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------