4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Barrel

Hooks

-4%

Movement Speed

-1.887 to 1.887 (100%)

Recoil X

7.87 to 7.87 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 28 22 22 22
Zombie 25 20 20 20
Animal 28 22 22 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 2
Resource 10
Object 12

Magazines (12)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
4 x
=
100%
Tool
=
2 x
Tool
Spawn Id Spawn Name Items
58000 NA3 Guns Pizza 9
M870 Home Defense SO.dat
GUID 636c8eee9f844b73b8c880654b72dcb1
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 59303

// WeaponType SG

Size_X 4
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Magazine 58178

Hook_Barrel

Ammo_Min 1
Ammo_Max 8

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 58025
Attachment_Caliber_2 56051

Magazine_Calibers 2
Magazine_Caliber_0 56064
Magazine_Caliber_1 56031

Requires_NonZero_Attachment_Caliber True
Should_Delete_Empty_Magazines True

Range 500
Firerate 0
Action Pump

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00075
// Ballistic_Steps 33.33
Ballistic_Travel 13

Damage_Falloff_Range 0.022
Damage_Falloff_Max_Range 0.058
Damage_Falloff_Multiplier 0.45

Player_Damage 22
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.28

Zombie_Damage 20
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.28

Animal_Damage 22
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.28

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 2
Resource_Damage 10
Object_Damage 12

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.965
Aiming_Movement_Speed_Multiplier 0.735
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.224
Spread_Hip 0.14

Spread_Crouch 0.9
Spread_Prone 0.8

Recoil_Min_X -1.887
Recoil_Min_Y 7.87
Recoil_Max_X 1.887
Recoil_Max_Y 7.87

Recover_X 1
Recover_Y 1

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55042

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59303
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27
// Sawing off
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 58341
Blueprint_2_Tool 141
Blueprint_2_State_Transfer
Blueprint_2_Build 55061