5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

13.89 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-4%

Movement Speed

-0.736 to 0.853 (100%)

Recoil X

3.28 to 3.85 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 81 58 43 58
Zombie 108 59 29 29
Animal 81 58 43 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (20)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Ammo
HK437.dat
GUID 0ab4b88abe94478d9818507e87468b51
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59316

// WeaponType AR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 58809
Magazine 58784
Barrel 58810

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 5
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56221
Attachment_Caliber_3 56121
Attachment_Caliber_4 56080

Magazine_Calibers 1
Magazine_Caliber_0 56120

Requires_NonZero_Attachment_Caliber True

Unplace 0.25
Replace 0.375

Range 500
Firerate 3
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000375
// Ballistic_Steps 27.7777778
Ballistic_Travel 15

Damage_Falloff_Range 0.062
Damage_Falloff_Max_Range 0.088
Damage_Falloff_Multiplier 0.625

Player_Damage 58
Player_Leg_Multiplier 0.75
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 58
Animal_Leg_Multiplier 0.75
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.098
Spread_Hip 0.12

Recoil_Min_X -0.736
Recoil_Min_Y 3.28
Recoil_Max_X 0.853
Recoil_Max_Y 3.85

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59316
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27