5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
500m
Range
8.33 RPS
Firerate
0.1%
Durability Loss per Shot
Barrel
Hooks
-5%
Movement Speed
-1.7 to 1.71 (100%)
Recoil X
4 to 4.25 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 72 | 52 | 44 | 46 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 72 | 52 | 44 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Ultimax 100.dat
GUID 2cfea49d65064ff78154b60d74c84b92
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59459
// WeaponType LMG
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Magazine 59460
Hook_Barrel
Ammo_Min 20
Ammo_Max 100
Safety
Auto
Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 56080
Attachment_Caliber_2 56701
Magazine_Calibers 2
Magazine_Caliber_0 56189
Magazine_Caliber_1 56001
Requires_NonZero_Attachment_Caliber True
Unplace 0.08
Replace 0.61
Range 500
Firerate 5
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00035
// Ballistic_Steps 27.7777778
Ballistic_Travel 16
Damage_Falloff_Range 0.062
Damage_Falloff_Max_Range 0.092
Damage_Falloff_Multiplier 0.65
Fire_Delay_Seconds 0.075
Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20
Durability 0.1
Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.72
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Spread_Aim 0.099
Spread_Hip 0.13
Spread_Crouch 0.6
Spread_Prone 0.3
Recoil_Min_X -1.7
Recoil_Min_Y 4
Recoil_Max_X 1.71
Recoil_Max_Y 4.25
Recoil_Crouch 0.3
Recoil_Prone 0.2
Recover_X 1
Recover_Y 1
Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04
Muzzle 55002
Shell 55033
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59459
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27