5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

500m

Range

8.33 RPS

Firerate

0.1%

Durability Loss per Shot

Barrel

Hooks

-5%

Movement Speed

-1.7 to 1.71 (100%)

Recoil X

4 to 4.25 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 52 44 46
Zombie 108 59 29 29
Animal 72 52 44 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (43)

Magazines that can be attached to this weapon

Barrels (12)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Ultimax 100.dat
GUID 2cfea49d65064ff78154b60d74c84b92
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59459

// WeaponType LMG

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 59460

Hook_Barrel

Ammo_Min 20
Ammo_Max 100

Safety
Auto

Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 56080
Attachment_Caliber_2 56701

Magazine_Calibers 2
Magazine_Caliber_0 56189
Magazine_Caliber_1 56001

Requires_NonZero_Attachment_Caliber True

Unplace 0.08
Replace 0.61

Range 500
Firerate 5
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00035
// Ballistic_Steps 27.7777778
Ballistic_Travel 16

Damage_Falloff_Range 0.062
Damage_Falloff_Max_Range 0.092
Damage_Falloff_Multiplier 0.65

Fire_Delay_Seconds 0.075

Player_Damage 52
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.4

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 52
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.4

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.1

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.72
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.099
Spread_Hip 0.13

Spread_Crouch 0.6
Spread_Prone 0.3

Recoil_Min_X -1.7
Recoil_Min_Y 4
Recoil_Max_X 1.71
Recoil_Max_Y 4.25

Recoil_Crouch 0.3
Recoil_Prone 0.2

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59459
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27