5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

550m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

-5%

Movement Speed

-1.9 to 2 (100%)

Recoil X

8 to 9 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 87 70 45 56
Zombie 108 59 29 29
Animal 87 70 45 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
M77 LMG.dat
GUID 4a1d863972304d63ad4a621843f44fb0
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59466

// WeaponType MMG

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 59467

Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 5
Ammo_Max 20

Safety
Semi
Auto

Attachment_Calibers 3
Attachment_Caliber_0 56200
Attachment_Caliber_1 56706
Attachment_Caliber_2 56078

Magazine_Calibers 1
Magazine_Caliber_0 56217

Requires_NonZero_Attachment_Caliber True

Unplace 0.125
Replace 0.75

Range 550
Firerate 4
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00035
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0564
Damage_Falloff_Max_Range 0.0836
Damage_Falloff_Multiplier 0.725

Player_Damage 70
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.099
Spread_Hip 0.12

Spread_Crouch 0.5
Spread_Prone 0.25

Recoil_Min_X -1.9
Recoil_Min_Y 8
Recoil_Max_X 2
Recoil_Max_Y 9

Recoil_Crouch 0.35
Recoil_Prone 0.25

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55036

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59466
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27