5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

8.33 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

-5%

Movement Speed

-0.8747 to 0.947 (100%)

Recoil X

6.47 to 7.47 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 120 56 47 56
Zombie 137 75 37 37
Animal 120 56 47 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (18)

Magazines that can be attached to this weapon

Barrels (5)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tabuk.dat
GUID 7efa09ed342045ffa4b938cfbabc6134
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59469

// WeaponType DMR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58015
Sight 58029

Hook_Sight
Hook_Barrel
Hook_Tactical

Ammo_Min 5
Ammo_Max 30

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56200
Attachment_Caliber_1 56704
Attachment_Caliber_2 56078

Magazine_Calibers 1
Magazine_Caliber_0 56004

Requires_NonZero_Attachment_Caliber True

Unplace 0.125
Replace 0.75

Range 500
Firerate 5
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000175
// Ballistic_Steps 27.7777778
Ballistic_Travel 15

Damage_Falloff_Range 0.074
Damage_Falloff_Max_Range 0.104
Damage_Falloff_Multiplier 0.7

Player_Damage 56
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2.15

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 56
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 2.15

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.0005
Spread_Hip 0.21

Recoil_Min_X -0.8747
Recoil_Min_Y 6.47
Recoil_Max_X 0.947
Recoil_Max_Y 7.47

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55035

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59469
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27