7 x 2 (14)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

2000m

Range

2.08 RPS

Firerate

0.2%

Durability Loss per Shot

Sight

Hooks

-6%

Movement Speed

2 to 2 (100%)

Recoil X

16 to 16 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 300 220 200 220
Zombie 220 120 60 60
Animal 300 220 200 -
Structure Damage
High Caliber
Damage
Barricade 150
Structure 130
Vehicle 60
Resource 150
Object 130

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
7 x
Hecate II.dat
GUID 6ae50474c61e4a338bf52ef0f0cb5b34
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 59478

// WeaponType AMR

Size_X 7
Size_Y 2
Size_Z 0.4
Size2_Z 0.6'

Backward

Magazine 59479
Sight 59482
Grip 58249

Hook_Sight

Ammo_Min 3
Ammo_Max 7

Safety
Semi

Attachment_Calibers 2
Attachment_Caliber_0 56100
Attachment_Caliber_1 56078

Magazine_Calibers 1
Magazine_Caliber_0 56193

Requires_NonZero_Attachment_Caliber True

Unplace 0.2
Replace 0.7

Range 2000
Firerate 20
Action Bolt

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000225
// Ballistic_Steps 95.238
Ballistic_Travel 19

Damage_Falloff_Range 0.028
Damage_Falloff_Max_Range 0.038
Damage_Falloff_Multiplier 0.9

Invulnerable

Player_Damage 100
Player_Leg_Multiplier 2
Player_Arm_Multiplier 2.2
Player_Spine_Multiplier 2.2
Player_Skull_Multiplier 3

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 2
Animal_Spine_Multiplier 2.2
Animal_Skull_Multiplier 3

Barricade_Damage 150
Structure_Damage 130
Vehicle_Damage 60
Resource_Damage 150
Object_Damage 130

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.94
Aiming_Movement_Speed_Multiplier 0.71
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3

Spread_Aim 0
Spread_Hip 0.45

Recoil_Min_X 2
Recoil_Min_Y 16
Recoil_Max_X 2
Recoil_Max_Y 16

Recoil_Prone 0.075

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55008

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59478
Blueprint_1_Product 67
Blueprint_1_Products 7
Blueprint_1_Build 27