4 x 2 (8)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-3%

Movement Speed

-0.695 to 0.8 (100%)

Recoil X

2.795 to 2.795 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 40 36 38
Zombie 108 59 29 29
Animal 60 40 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (4)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
X95-S SMG.dat
GUID da801ec50e2d4cf887364c5ee1c785d0
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 59595

// WeaponType SMG

Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 59601
Magazine 58337
Barrel 59597

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 5
Ammo_Max 32

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56707
Attachment_Caliber_3 56058
Attachment_Caliber_4 56080

Magazine_Calibers 1
Magazine_Caliber_0 56060

Requires_NonZero_Attachment_Caliber True

Unplace 0.1
Replace 0.7

Range 450
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 13

Damage_Falloff_Range 0.038
Damage_Falloff_Max_Range 0.067
Damage_Falloff_Multiplier 0.45

Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.97
Aiming_Movement_Speed_Multiplier 0.74
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225

Spread_Aim 0.12
Spread_Hip 0.14

Recoil_Min_X -0.695
Recoil_Min_Y 2.795
Recoil_Max_X 0.8
Recoil_Max_Y 2.795

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55038

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59595
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27