2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-0.7 to 0.75 (100%)

Recoil X

3.175 to 3.2175 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 40 34 36
Zombie 108 59 29 29
Animal 60 40 34 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (8)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
Tool
Craft lvl.1
+
=
G26.dat
GUID 5da62564dfec49b0bc167f58647fc3e3
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 59670

// WeaponType Pistol

Size_X 2
Size_Y 1
Size_Z 0.35
Size2_Z 0.4

Sight 59674
Magazine 59672

Ammo_Min 1
Ammo_Max 10

Hook_Sight
Hook_Grip

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 56707
Attachment_Caliber_1 56219
Attachment_Caliber_2 56056
Attachment_Caliber_3 56054
Attachment_Caliber_4 56129

Magazine_Calibers 2
Magazine_Caliber_0 56018
Magazine_Caliber_1 56219

Requires_NonZero_Attachment_Caliber True

Range 450
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000725
// Ballistic_Steps 30
Ballistic_Travel 12

Damage_Falloff_Range 0.023
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.4

Player_Damage 40
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.1
Spread_Hip 0.14

Recoil_Min_X -0.7
Recoil_Min_Y 3.175
Recoil_Max_X 0.75
Recoil_Max_Y 3.2175

Recover_X 1
Recover_Y 1

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55038

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59670
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
// Gun
Blueprint_2_Supply_0_ID 59670
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Glock Auto Sear
Blueprint_2_Supply_1_ID 58965
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58967
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EquipablePrefab Bundles/Items/Guns/Glock Platform/G26/Equip.prefab