2 x 1 (2)
Inventory Size
Any
Hand Slot
Semi, Safety
Firemodes
450m
Range
20.84 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Grip
Hooks
0%
Movement Speed
-0.7 to 0.75 (100%)
Recoil X
3.175 to 3.2175 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 34 | 36 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 60 | 40 | 34 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 10 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
G26.dat
GUID 5da62564dfec49b0bc167f58647fc3e3
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 59670
// WeaponType Pistol
Size_X 2
Size_Y 1
Size_Z 0.35
Size2_Z 0.4
Sight 59674
Magazine 59672
Ammo_Min 1
Ammo_Max 10
Hook_Sight
Hook_Grip
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 56707
Attachment_Caliber_1 56219
Attachment_Caliber_2 56056
Attachment_Caliber_3 56054
Attachment_Caliber_4 56129
Magazine_Calibers 2
Magazine_Caliber_0 56018
Magazine_Caliber_1 56219
Requires_NonZero_Attachment_Caliber True
Range 450
Firerate 2
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.000725
// Ballistic_Steps 30
Ballistic_Travel 12
Damage_Falloff_Range 0.023
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.4
Player_Damage 40
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Spread_Aim 0.1
Spread_Hip 0.14
Recoil_Min_X -0.7
Recoil_Min_Y 3.175
Recoil_Max_X 0.75
Recoil_Max_Y 3.2175
Recover_X 1
Recover_Y 1
Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065
Muzzle 55002
Shell 55038
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59670
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
// Gun
Blueprint_2_Supply_0_ID 59670
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
// Glock Auto Sear
Blueprint_2_Supply_1_ID 58965
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 58967
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EquipablePrefab Bundles/Items/Guns/Glock Platform/G26/Equip.prefab