3 x 1 (3)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

500m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

1 to 1 (100%)

Recoil X

7.412 to 7.93412 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 123 113 54 67
Zombie 137 75 37 37
Animal 123 113 54 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (4)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
MP412 REX OMA.dat
GUID b6b333e4f4b344a68e2f61646e07d824
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 59729

// WeaponType Revolver

Size_X 3
Size_Y 1
Size_Z 0.35
Size2_Z 0.4

Magazine 59681
Barrel 59730

Hook_Barrel
Hook_Sight
Hook_Tactical

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56231
Attachment_Caliber_1 56080
Attachment_Caliber_2 56100

Magazine_Calibers 1
Magazine_Caliber_0 57048

Requires_NonZero_Attachment_Caliber True

Range 500
Firerate 0
Action Trigger
// Fire_Delay_Seconds 0.1

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000625
// Ballistic_Steps 31.25
Ballistic_Travel 14

Damage_Falloff_Range 0.046
Damage_Falloff_Max_Range 0.089
Damage_Falloff_Multiplier 0.6

Player_Damage 67
Player_Leg_Multiplier 0.82
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1.7
Player_Skull_Multiplier 1.85

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 67
Animal_Leg_Multiplier 0.82
Animal_Spine_Multiplier 1.7
Animal_Skull_Multiplier 1.85

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.098
Spread_Hip 0.15

Recoil_Min_X 1
Recoil_Min_Y 7.412
Recoil_Max_X 1
Recoil_Max_Y 7.93412

Recover_X 1
Recover_Y 1

Shake_Min_X 0.01
Shake_Min_Y -0.03
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.03
Shake_Max_Z -0.065

Muzzle 55002

Shell 55038

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59729
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

EquipablePrefab Bundles/Items/Guns/REX Platform/MP412 REX OMA/Equip.prefab