6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

550m

Range

8.33 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-0.928 to 1.9618 (100%)

Recoil X

9.18 to 9.39 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 155 68 57 68
Zombie 137 75 37 37
Animal 155 68 57 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (4)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
SCAR DMR 65CM.dat
GUID 9e6b52714c574d339cd5b70c6446c6f9
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59770

// WeaponType DMR

Size_X 6
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 59772
Sight 58055

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 5
Ammo_Max 10

Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56706
Attachment_Caliber_3 56080

Magazine_Calibers 1
Magazine_Caliber_0 56236

Requires_NonZero_Attachment_Caliber True

Unplace 0.2
Replace 0.7

Range 550
Firerate 5
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.00015
// Ballistic_Steps 27.5
Ballistic_Travel 18

Damage_Falloff_Range 0.082
Damage_Falloff_Max_Range 0.106
Damage_Falloff_Multiplier 0.75

Player_Damage 68
Player_Leg_Multiplier 0.85
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2.29

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 68
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 2.29

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.955
Aiming_Movement_Speed_Multiplier 0.725
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275

Spread_Aim 0.0002
Spread_Hip 0.24

Recoil_Min_X -0.928
Recoil_Min_Y 9.18
Recoil_Max_X 1.9618
Recoil_Max_Y 9.39

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55036

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59770
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27