4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

550m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-4%

Movement Speed

-0.8 to 0.8210 (100%)

Recoil X

4.34 to 4.79 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 85 68 44 54
Zombie 108 59 29 29
Animal 85 68 44 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 16
Resource 40
Object 20

Magazines (20)

Magazines that can be attached to this weapon

Barrels (7)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
MDR 65CM.dat
GUID 2a4ca015fc27408589c0f7b3c42e9f4d
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59775

// WeaponType BR

Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 59722
Magazine 59767
Barrel 59721

Hook_Sight
Hook_Tactical
Hook_Barrel
Hook_Grip

Ammo_Min 5
Ammo_Max 20

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56706
Attachment_Caliber_3 56228
Attachment_Caliber_4 56080

Magazine_Calibers 1
Magazine_Caliber_0 56235

Requires_NonZero_Attachment_Caliber True

Unplace 0.1
Replace 0.65

Range 550
Firerate 4
Action Trigger

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000325
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0564
Damage_Falloff_Max_Range 0.0873
Damage_Falloff_Multiplier 0.725

Player_Damage 68
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 68
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 16
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.095
Spread_Hip 0.098

Recoil_Min_X -0.8
Recoil_Min_Y 4.34
Recoil_Max_X 0.8210
Recoil_Max_Y 4.79

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59775
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27