2 x 3 (6)

Inventory Size

Any

Hand Slot

2m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 60 30 27 28
Zombie 82 45 22 22
Animal 33 18 9 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 0
Resource 5
Object 25
Repair
0%
+
3 x
=
100%
Tool
=
2 x
FryingPan.dat
GUID 35675265ceac4d26a954ccc89702adb8
Type Melee
Rarity Common
Useable Melee
Slot Any
ID 59844

Size_X 2
Size_Y 3
Size_Z 0.8

Range 2
Strength 1.5
Weak 0.15
Strong 0.15
Stamina 20

Player_Damage 30
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 0
Resource_Damage 5
Object_Damage 25

Durability 0.1

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1030
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

ImpactAudioDef Bundles/SFX/FryingPan_Hit.asset

EquipablePrefab Bundles/Items/Melees/Back-Up Weapons/FryingPan/Equip.prefab