2 x 3 (6)
Inventory Size
Secondary
Hand Slot
1.5m
Range
0.15%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 20 | 20 |
Zombie | 37 | 20 | 10 | 10 |
Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
Id | File Name |
---|---|
208 | Chef_Melee.dat |
Pan.dat
GUID 1a16077af9724848ade891f84bf81df8
Type Melee
Useable Melee
Slot Secondary
ID 1030
Size_X 2
Size_Y 3
Size_Z 0.6
Size2_Z 0.5
Range 1.5
Strong 0.375
Strength 1.5
Stamina 20
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.15
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1030
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_01.mp3
ImpactAudioDef Effects/Physics/MeleeImpact/Pan/MeleeImpact_Pan.asset