2 x 2 (4)
Inventory Size
50 HP
Health
LOW
Armor Tier
Stereo
Build
Yes
Repairable
Yes
Salvageable
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SC_Radio_0.dat
GUID 2fcb9ee50a24401fb290c685859266e3
Type Barricade
Useable Barricade
Rarity Uncommon
Build Stereo
ID 41360
Size_X 2
Size_Y 2
Size_Z 0.45
Health 50
Range 3
Radius 0.2
Offset 0.3
Bypass_Pickup_Ownership true
Allow_Placement_On_Vehicle false
Salvage_Duration_Multiplier 0.4
Explosion 41329
Vulnerable
Can_Be_Damaged true
InventoryAudio Sounds/Inventory/Default/Default.asset
Use_Auto_Stat_Descriptions false
SalvageItem 2fcb9ee50a24401fb290c685859266e3
Blueprints
[
{
CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
InputItems
[
"e3b8a5017cc446aaa349c19e2905f64e" // Foil
"fc66e44ca92f49d0b8d4fca4bd512190 x 3" // Electronic Fragments
"8951a76fd8b84d139953a15a52b31022 x 2" // Battery
]
RequiresNearbyCraftingTags
[
// Workbench
65b8e05955074c02b64a021be2b98c59
]
OutputItems this
Effect "e7d295146cc54e37b1e4791dc9543b90" // SC_Workbench_0
}
{
CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
InputItems
[
{
ID this
}
{
ID "615a4030662e4ea7abad12b5a4e9a675" // Screwdriver
Delete false
}
]
OutputItems "fc66e44ca92f49d0b8d4fca4bd512190 x 3" // Electronic Fragments
Effect "0ae7a614942043f8b7013e165e036eb2" // SC_Wrench_0
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 2
Action_0_Blueprint_1_Index 1
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
PlacementAudioClip Sounds/Placement_2.ogg
Has_Clip_Prefab false