3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
200m
Range
13.89 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-0.2 to 0.2 (70%)
Recoil X
2 to 4 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 2 | 1 | 3 | 3 |
Zombie | 30 | 18 | 9 | 9 |
Animal | 30 | 24 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 2 |
Vehicle | 2 |
Resource | 2 |
Object | 10 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
54042 彩蛋枪.dat
GUID f65b1852842d4ecdbd286d2538714163
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 54042
Size_X 3
Size_Y 2
Size_Z 0.4
Barrel 1338
Magazine 54048
Ammo_Min 100
Ammo_Max 100
Hook_Sight
Hook_Tactical
Hook_Grip
Bursts 10
Semi
Caliber 30
Range 200
Firerate 3
Unplace 0.15
Replace 0.725
Action Trigger
Should_Delete_Empty_Magazines true
Player_Damage 1
Player_Leg_Multiplier 3
Player_Arm_Multiplier 3
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2
Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 2
Resource_Damage 2
Object_Damage 10
Durability 0.01
Spread_Aim 0.25
Spread_Angle_Degrees 4.29
Ballistic_Steps 50
Recoil_Min_X -0.2
Recoil_Min_Y 2
Recoil_Max_X 0.2
Recoil_Max_Y 4
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 1
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Guns/Paintballgun
Exclude_From_Master_Bundle
Bypass_Allowed_To_Damage_Player True