2 x 2 (4)

Inventory Size

0%

Water

+30%

Food

0%

Energy

+5%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.3
3 x
+
+
2 x
+
=
Supply
Cook lvl.2
2 x
+
=
Beef_Cooked.dat
GUID 8592e8b68b334972b4a8b7acb8db7da1
Type Food
Useable Consumeable
ID 1121

Size_X 2
Size_Y 2
Size_Z 0.45

Health 5
Food 30

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 1120
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 27
ConsumeAudioClip Sounds/EatCrunchy.mp3