1 x 1 (1)

Inventory Size

0%

Water

+10%

Food

0%

Energy

0%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.2
2 x
+
3 x
=
Goldfish_Cooked.dat
GUID 263325e3ad4a496bb6ca1b5fa10dfb4b
Type Food
Useable Consumeable
ID 1350

Size_X 1
Size_Y 1
Size_Z 0.25

Food 10

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 1349
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 27
ConsumeAudioClip Sounds/EatCrunchy.mp3