3 x 1 (3)

Inventory Size

0%

Water

+30%

Food

0%

Energy

0%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.2
2 x
+
=
Bass_Cooked.dat
GUID c5b7615b46aa4b9fbd8e9904188e8b80
Type Food
Rarity Rare
Useable Consumeable
ID 1352

Size_X 3
Size_Y 1
Size_Z 0.225

Food 30

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 1351
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 27
ConsumeAudioClip Sounds/EatCrunchy.mp3