2 x 1 (2)

Inventory Size

0%

Water

+20%

Food

0%

Energy

0%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.2
2 x
+
2 x
=
Trout_Cooked.dat
GUID 1183047fcfd640e893a21ddb24000e30
Type Food
Useable Consumeable
ID 512

Size_X 2
Size_Y 1
Size_Z 0.2

Food 20

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 504
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 27
ConsumeAudioClip Sounds/EatCrunchy.mp3