1 x 1 (1)

Inventory Size

+10%

Water

+5%

Food

0%

Energy

+10%

Health

-5%

Virus

Supply
2 x
=
Supply
Cook lvl.3
4 x
+
+
=
Crushed_Amber.dat
GUID c60fc61f64c24bb388b879dd819fea96
Type Water
Useable Consumeable
ID 397

Size_X 1
Size_Y 1
Size_Z 0.3

Health 10
Food 5
Water 10
Virus 5

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 270
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
ConsumeAudioClip Sounds/EatSquishy.mp3